“In my experience, even if you have a great portfolio submission it won’t neccessarily translate in to a job. Reread that. I know it sounds impossible and depressing but I’ll explain…
“These jobs have an important social component. People always talk about being in the “right place at the right time” and it’s very true. What they don’t tell you is if you create enough interactions with industry people on a social level, you’ll create those right places and right times. “
- Jim Zubkavich, at his Livejournal
My friend Jim Zubkavich is the head of the animation department at Seneca College here in Toronto, and also the taskmaster/co-owner at Udon Comics, so he knows a little something about getting a job in mainstream comics (or really, anywhere for that matter). Despite the fact that I don’t necessarily want it to be easier for folks to ‘break in’ (seriously, it’s not that hard now) I think his advice here is really great, and he really oughtta be writing more often, so I like to encourage him when I can.
If you’ve got any interest in becoming a comics creator, you should go check it out, it’s good stuff.
- Chris
Journalista - the news weblog of The Comics Journal » Blog Archive » June 14, 2007: The Mary Jane Watson instant weight-loss program says:
[...] Jim Zubkavich offers advice on how to break into comics. (Link via Christopher Butcher.) [...]
June 14th, 2007 at 3:29 am
Near-Mint Heroes » Archive » Just the Links: Meanwhile… says:
[...] How to break into comics, by Jim Zubkavich [...]
June 19th, 2007 at 8:59 am
Blog@Newsarama » I go boldly through space and time, the sky’s the limit but they’re limiting the sky says:
[...] How to break into comics, by Jim Zubkavich These jobs have an important social component. People always talk about being in the “right place at the right time†and it’s very true. What they don’t tell you is if you create enough interactions with industry people on a social level, you’ll create those right places and right times. [...]
June 19th, 2007 at 8:24 pm