{"id":1618,"date":"2008-03-17T17:33:58","date_gmt":"2008-03-17T21:33:58","guid":{"rendered":"https:\/\/comics212.net\/2008\/03\/17\/piq-issue-1-post-mortem\/"},"modified":"2008-03-17T18:55:36","modified_gmt":"2008-03-17T22:55:36","slug":"piq-issue-1-post-mortem","status":"publish","type":"post","link":"https:\/\/comics212.net\/?p=1618","title":{"rendered":"PiQ Issue #1: Post-Mortem"},"content":{"rendered":"<p><img decoding=\"async\" align=\"right\" alt=\"piq-cover-small.jpg\" id=\"image1625\" title=\"piq-cover-small.jpg\" src=\"https:\/\/comics212.net\/wp-content\/uploads\/2008\/03\/piq-cover-small.jpg\" \/><strong>I think it&#8217;s important to point out that in the first issue of PiQ, the magazine calls its readership the following names: nerds, dorks, geeks, freaks, maniacs, and pervos.<\/strong><\/p>\n<p>They seem to mean these little bon mots with affection, but it does tell you quite clearly what the editorial staff thinks of its readership. Of course, the new magazine from ADV (nascent anime and manga publisher) is meant to replace <em>Newtype USA<\/em>, their former chronicle of otaku culture with a name and content licensed from the original Japanese <em>Newtype<\/em> magazine, and so some recognition that it is the hardcore fan who may be used to such derisive terms may simply be a way to ingratiate itself to the new readership. But it&#8217;s going to take a lot more than saying that we&#8217;re all nerds together and adopting the tagline &#8220;Entertainment for the rest of us&#8221; to convince me that they have anything to say, let alone that we&#8217;re all alike&#8230;<\/p>\n<p>I previously covered PiQ magazine when I got my hands on the press-kit for the magazine prior to its release. The press kit broke down the aims of the magazine and their demographics quite clearly: they want men age 18-34. I&#8217;d say the magazine delivers on that promise, though they don&#8217;t quite realize that not every man in that demographic is interchangable&#8230;<br \/>\nI&#8217;m going to be upfront and say that I disliked the first issue. I&#8217;m not going to string you along listing good and bad before revealing my ultimate conclusion; PiQ Magazine #1 wasn&#8217;t very good. That out of the way, PiQ does have strengths to recommend it, and a lot of potential, but going by the first issue they&#8217;re going to have to work awfully hard to achieve any measure of success. It&#8217;s incredibly problematic and likely quite rushed, and with a lot of former <em>Newtype<\/em> readers already very, very angry at them, they&#8217;re going to need to improve, and quickly, to get a chance at long-term survival.<\/p>\n<p>I&#8217;ve written an incredibly thorough page-by-page analysis of the magazine. It&#8217;s taken days to actually put it all together. I&#8217;ve included it behind the cut because people browsing here probably have no interest in a 6500 word essay on a magazine that they will never read, but when I say POST MORTEM I actually mean it. I am digging through the entrails of this thing CSI-style to find out what they&#8217;re doing and why. Don&#8217;t say I didn&#8217;t warn you, and you probably shouldn&#8217;t bother reading unless you&#8217;re really, really interested in the subject.<\/p>\n<p align=\"left\">With that, click to continue:<!--more--><\/p>\n<p align=\"center\"><img decoding=\"async\" alt=\"piq-cover-big.jpg\" id=\"image1626\" src=\"https:\/\/comics212.net\/wp-content\/uploads\/2008\/03\/piq-cover-big.jpg\" \/><\/p>\n<p><strong>COVER: <\/strong>The lead feature is the recently-released <em>Appleseed Ex Machina<\/em>, a 3d animated film based on the works of Masamune Shirow (<em>Ghost in the Shell<\/em>) and directed by John Woo. It&#8217;s an appropriately exciting cover, and relevant to the target audience.<\/p>\n<p>The next thing I notice on the cover is the &#8220;Inside Peeks&#8221; under the magazine title, which is a contextless laundry list of properties covered: &#8220;Avatar, Code Geass, Speed Racer, Terminator!&#8221; Similar schizophrenia dots the rest of the cover, THE LIST: &#8220;10 best anime, comics, games, movies of the month.&#8221;<\/p>\n<p>The rest of the cover text makes no impression on me.<\/p>\n<p><strong>Font: <\/strong>PiQ is using the most popular magazine font of the day, ITC Officina. I&#8217;m not sick of it yet, it&#8217;s a nice font and I actually set my first book in it (<em>PopImage Volume One<\/em>) years and years ago&#8230; I know that fledgling comics magazine <em>Comic Foundry<\/em> digs on the Officina as well and I find it popping up with greater regularity&#8230; It&#8217;s not like the relatively-awful &#8220;Technical&#8221; font that was driven into the ground in the late 90s (or Comic Sans), but I&#8217;d personally want to launch a magazine with something a bit more distinctive. (If you check out the <a target=\"_blank\" href=\"http:\/\/www.itcfonts.com\/\">ITC website<\/a>, Officina is listed as their most popular font.) (They also seem to be using ITC Conduit as their display lettering, which is another of ITC&#8217;s most popular fonts).<\/p>\n<p><strong>Price: <\/strong>The $6.99 price point seems about right for a 128 page magazine, though for the general-interest audience they&#8217;re shooting for it seems a bit expensive and a bit thin when compared to some of their contemporaries. The saddle-stitched (flat) binding also makes the book feel significantly slimmer than its predecessor which was stapled, and a little bit more bulbous, if that makes sense&#8230;<\/p>\n<p><strong>Advertising: PiQ #1<\/strong> is a 128 page magazine, that includes 22 and 1\/3 pages of advertising. By my count, at least 6 of those pages are house-ads or co-op ads for parent company ADV, meaning around 14 and 1\/3 pages of ads were sold. I don&#8217;t think that&#8217;s <em>too<\/em> shabby, though it&#8217;s important to note that a) every singly advertisement sold is for anime product, so far as I can tell, and that&#8217;s a direction that the editorial staff are admant about moving away from, and b) Protoculture Addicts #93 did 16 pages of outside advertising in it&#8217;s last issue and it&#8217;s got a much, much smaller circulation than PiQ, and a smaller page count, and c) the February 2008 issue of Newtype included 23 1\/3 pages of advertising that weren&#8217;t related to ADV in any way, which is a pretty big drop (and loss in the number of different advertisers).<\/p>\n<p>Of course, <strong>PiQ #1<\/strong> features a 16 page preview of the new <em>Crayon Shinchan<\/em> manga from DC Comics&#8217;s CMX imprint, where issues of <em>Newtype<\/em> usually featured manga published by ADV. That sort of outside advertorial content is generally paid for, though I&#8217;m not peeking into their accounting or anything so who can say? They might have actually increased advertising revenue&#8230;<\/p>\n<p>What is clear is that not all of their advertisers have gone along with the change in size, focus, and format, and so far as I can tell the magazine features no new advertisers either&#8230; Here&#8217;s hoping their advertisers enjoyed the first issue more than I did for the sake of the health of the magazine.<\/p>\n<p><strong>PAGE BY PAGE BREAKDOWN OF PIQ:<\/strong><\/p>\n<p>It&#8217;s at this point I start doing a page-by-page rundown of my thoughts on the magazine. Join me as we journey through the beast&#8230;<\/p>\n<p><strong>Page 2:<\/strong> The letter from the editor is kind of awful. I hate it when marketers (and let&#8217;s not kid ourselves, the people producing this magazine are marketers, selling popular culture and hoping to sell adspace to go along with it) try and tell me who I am: YOU HATE YOUR PARENTS! YOUTUBE! RETRO GAMING! TEAM FORTRESS 2! PLANETES! (really, Planetes?) According to the editor, &#8220;You&#8217;re not &#8216;normal&#8217;. That&#8217;s why PiQ is entertaiment for the rest of us. Video games, movies, TV, anime, comics&#8230;&#8221; Are you&#8230; f&#8217;ing kidding me? Video Games, Movies, TV? This is the way in which we are abnormal? And then the &#8220;Editor Guarantee&#8221;, where he promises to never use &#8220;made up&#8221; words or to use language in an interesting way&#8230; Just what I was looking for, a boring, consumer-focussed way to express my individuality.<\/p>\n<p>Uggggggggggggggggh. This is the first piece of writing, from the editor, on the second page, and it&#8217;s awful. This will not end well.<\/p>\n<p><strong>Page 4 &#038; 6:<\/strong> The contents pages\/masthead are actually quite attractively designed, with big, clearly reproduced and well-chosen art. The masthead still has Gary Steinman listed as publisher, although he&#8217;s <a target=\"_blank\" href=\"http:\/\/www.animenewsnetwork.com\/news\/2008-02-15\/editorial-director-gary-steinman-leaves-adv-piq-mag\"><strong>left the company already<\/strong><\/a>. Also interesting, PiQ is not published by ADV, but by &#8220;PiQ LLC&#8221; which has&#8230; the exact same address as ADV. Quite the arm&#8217;s length they&#8217;ve got there, it may actually be an arm&#8217;s length.<\/p>\n<p><strong>Page 9:<\/strong> The first section of the magazine is &#8220;Peek&#8221;, which is not defined in any way or introduced with much fanfare, just a little tag in the upper outside-corner.<\/p>\n<p>The first article? It&#8217;s on the new video game <em>Final Fantasy Crystal Chronicles <\/em>for the Nintendo DS. The body text and header\/pullquote text all looks quite nice lying on the page, though the font size feels a little bit small for some reason. Perhaps I am getting older. You know what&#8217;s weird though? The lack of any sort of easy-to-read information about the game&#8230;. like a little stats box that lays out the availability, format, system, price, etc. Also, one assumes that &#8220;peek&#8221; has a sort of forward-looking mandate, getting a &#8220;peek&#8221; at something forthcoming or newsworthy. But the article says that the game drops this month&#8230; Strange lead.<\/p>\n<p>This page also introduces the &#8220;also&#8221; sidebars, where short stories are detailed. The text is smaller still, though it&#8217;s an attractive-enough graphic.<\/p>\n<p><strong>Page 10:<\/strong> Articles on this page include advance buzz for the Vertical&#8217;s <em>Dororo<\/em> by Osamu Tezuka coming in April, and a sequel to the popular anime &#8220;Kite&#8221; coming&#8230; in March. Maybe I don&#8217;t get the point of the &#8220;peek&#8221; section, it would&#8217;ve been nice if they&#8217;d explained it to me a little? Anyhow. I think that it&#8217;s important to note that there&#8217;s nothing immediately explaining what anything on the last couple of pages is. Nothing that says VIDEO GAME or MANGA or ANIME. I can&#8217;t tell if this is an attempt to give the reader a lot of credit for being willing to read each article (or knowing all of this ahead of time), or is just really badly executed.<\/p>\n<p>Also, the sidebar on this page talks about the HD-DVD\/Blu-Ray wars as an ongoing concern, which is kind of amusing.<\/p>\n<p>Also, the article on the &#8220;Kite&#8221; sequel makes a point of not having a point of view on the controversy surrounding the original. I guess it&#8217;s much harder to alienate people if you don&#8217;t have an opinion, but why am I reading you if you don&#8217;t have an opinion? What do you have to offer that a listing in a catalogue does not?<\/p>\n<p><strong>Page 12:<\/strong> The sidebar features a paragraph describing this month&#8217;s hot new video game releases. This is very weird, as this is information that would be better served by a chart, or a feature article, or some art maybe? It&#8217;s awkward to read too.<\/p>\n<p>The main article on this page is decent, a list of upcoming titles from game publisher &#8220;Atlus&#8221; and their concerted effort to bring quirky, unique Japanese games to North America. It&#8217;s all &#8220;What&#8221; though, no &#8220;Why&#8221;.<\/p>\n<p><strong>Page 14:<\/strong> Look, it&#8217;s an article on Sweeny Todd? Coming on DVD April 1st. Again, the technical info is all in the article rather than pushed into it&#8217;s own section or graphic, which would&#8217;ve have been much clearer. Actually, I just figured out why this is bothering me: it reads like a press release from the company. &#8220;Sweeny Todd is coming your way on Blu-Ray and HD-DVD April 1st, just the way director Tim Burton wanted it!&#8221; or whatever. It&#8217;s awkward, an advertorial voice that is unpleasant to read.<\/p>\n<p>Also this page, Comic Peeks, an additional sidebar design which features the new Serenity series, the new Morrison Batman arc, and the Hellboy Companion book, in a bit of writing too small for their main article design and too big for the sidebar&#8230; Awkward.<\/p>\n<p><strong>Page 15:<\/strong> A mess. An article on the new <em>Sam &#038; Max<\/em> graphic novel uses the cover from the first edition, there&#8217;s a 1\/3 vertical page advertisement unbalancing the design, an &#8220;also&#8221; sidebar disappearing into the binding, and a headline set into trapped whitespace with a hyphen in &#8220;High-way&#8221;. Ugly and poorly designed.<\/p>\n<p><strong>Page 17:<\/strong> It&#8217;s the &#8220;DVD Hoedown&#8221;, a named subsection within the Peek section, which reviews DVDs. Except it isn&#8217;t really &#8220;reviewing&#8221; them so much as mentioning that they have come out. Again the technical info is in the body text making for a weird advertorial voice, the product images are tiny, there&#8217;s a design here using coloured (CMYBrown, which is lazy AND strange) bars and white space and text set on top of the coloured bars that is alternately aligned to or a pica off of the edges of the bars&#8230; It&#8217;s all just very poor. It looks like it was done at the last second, and the design elements in this section don&#8217;t actually repeat anywhere else in the magazine adding to the slap-dash effect.<\/p>\n<p>Oh, and there&#8217;s a review of &#8220;Tim and Eric Awesome Show: Great Job!: Season One, which I thought they specifically said they weren&#8217;t doing?<\/p>\n<p>Here&#8217;s another odd thing, the DVD review section goes &#8220;Hollywood Blockbuster Film, Anime Box Set, TV Box Set,  Hollywood Blockbuster Film, Adult Swim Box Set&#8221;. It feels like no consideration has been put into how the information is laid out or to be received by the viewer&#8230;<\/p>\n<p><strong>Pages 18-25:<\/strong> Here we go, the main event! The cover feature on the new 3d animated APPLESEED feature. It starts off promisingly with a well-written introduction to the <em>Appleseed <\/em>universe and the history of the animated films, a nice few paragraphs that bring us up to speed and get us hooked on the story. &#8220;An introduction,&#8221; one might say.<\/p>\n<p>Page 20 begins the main article, I assumed at the time. But the type has JOHN WOO in great big letters and this page features an interview with John Woo, which is interesting enough&#8230; it&#8217;s a little blandly told, focusing more on Woo&#8217;s business acumen than his creativity&#8230; I wonder who the audience is for this piece? At any rate, the single column of text runs 6 paragraphs of Woo interview and advertorial background information, and it runs just right-of center the left-page of the double page spread, the rest being taken up by a pull-quote and some screen-shots of the film. And a big photo of Woo. One assumes, as the photo is neither credited nor captioned.<\/p>\n<p>So when the next spread features a similar layout, with a single column of text that begins with an unindented paragraph and a big bit of text that says MASAMUNE SHIROW at the top, I assume that it&#8217;ll be an interview with Masamune Shirow. It is not. It is more article, I guess? I guess the John Woo interview was not an interview on its own but the next part of the article, even though it read (and was designed!!!) as a self-contained interview. So this one is Jonathan Chou (who isn&#8217;t re-introduced in the text, which is also a bit confusing, I had to go back and check the previous spread to see who he was) talking about Masamune Shirow. Which is both misleading and less interesting to me.<\/p>\n<p>The last page again starts with an unindented paragraph and a big name, JONATHAN CHOU. The co-producer of the film (and one of the fellows involved in the &#8220;Animatrix&#8221;) actually gives an interview here and this part of the article is centered on him (and ends with him). So what was going on with the Shirow spread? Did he drop out of the interview after the pages had been designed or something? It&#8217;s really awkward to read thanks to the design, and the feature itself seems pretty confused with the text broken up artificially into 2-page spreads..<\/p>\n<p><strong>Oh, and you know what else is annoying as heck?<\/strong> None of the articles have an &#8220;End Sign&#8221;, that little dingbat graphic that most publications put at the end of their text to signify the end of an article. So after each article sort of ends and then restarts on the next page, I&#8217;m kind of expecting another double-page spread of APPLESEED, but instead it launched into something else entirely. This is really, really weak on their part.<\/p>\n<p><span style=\"font-weight: bold\">Page 26: <\/span>Our next feature article is on &#8220;Crisis Core: Final Fantasy VII&#8221;. There&#8217;s a big pretty CG render at the top of the article of a pretty anime boy. Now here&#8217;s the thing, without reading (rather than skimming) the body text or being in-the-know, there&#8217;s no way to know what CC:FF7 actually is&#8230; The Final Fantasy brand extends into almost every facet of pop-culture, and it all looks really samey. I just noticed that the info box (which finally makes an appearance) mentions PSP, but again, there&#8217;s no context&#8230; It&#8217;s just poor information design.<\/p>\n<p>The sidebar for this article mentions that Crisis Core is part of the &#8220;FFVII Completion Project&#8221; and mentions that with the release of this game there&#8217;s now only one game from the project that hasn&#8217;t been released in North America. All well and good, except it doesn&#8217;t mention the status of the other &#8220;Completion Project&#8221; items that span films, anime, and other video games&#8230; It&#8217;s a real missed opportunity to do something genuinely informative and interesting.<\/p>\n<p>Also: I found this piece a little mealy-mouthed, afraid to have an opinion on the work. It almost contradicts itself in it&#8217;s &#8220;this offers something new that will bust it out of the RPG mold!&#8221; opening versus it&#8217;s &#8220;this is an RPG for RPG fans!&#8221; closing, and even then it reads more like a review than a feature article&#8230;<\/p>\n<p><span style=\"font-weight: bold\">Page 30: <\/span>The Speed Racer&#8230; whatever this is. Preview? Review? Feature? It doesn&#8217;t really say much. I think it&#8217;s supposed to be a comment on the mixed fan reaction to the visual look of the trailer, but at 4 paragraphs it doesn&#8217;t develop into much, or quote any of the sources its referencing about that mixed reaction. It&#8217;s like a lazy blog post.<\/p>\n<p><span style=\"font-weight: bold\">Page 32: <\/span>A feature on Marvel&#8217;s forthcoming SECRET INVASION mini-series. This is the best-written and most interesting piece so far, featuring an actual interview with writer Brian Michal Bendis, some interesting art, and two decent sidebars. Unfortunately the sidebar that&#8217;s a timeline of the history of the Skrulls of the Marvel Universe is pretty boring, a missed opportunity to add some visual interest. This article is the minimum standard I expect from a &#8220;feature&#8221; and it makes much of the other material look underwritten by comparison.<span style=\"font-weight: bold\" \/><\/p>\n<p><span style=\"font-weight: bold\">Page 36: <\/span>On that note, this &#8220;feature&#8221; on the xxxHolic anime series feels like it has no content whatsoever. It&#8217;s a plot recap. Actually, there&#8217;s a sentence or two recapping the business deals surrounding its move from manga to anime, and from Japan to the U.S. Is there some top-down editorial verdict that none of their writers are actually allowed to talk about the quality of something? I mean, the closest this gets to expressing any sort of opinion at all is &#8220;Regardless, the series has become an overwhelming success&#8230;&#8221; whilst talking about a series that is at least theoretically debuting <span style=\"font-style: italic\">this month<\/span> and again, not quoting anyone or (I feel) supporting that assertion. Again, I can&#8217;t tell what this is supposed to be. A primer on xxxHolic? A review? Advertorial?<\/p>\n<p><span style=\"font-weight: bold\">Page 38-43: <\/span>This feature on the popular animated series &#8220;Avatar: The Last Airbender&#8221; actually feels like a feature, and the piece even has an authorial voice that isn&#8217;t &#8220;buy this!&#8221; which is a really nice change of pace. Author Paul Starr interviews the creators of the series in an informally written style that directly addresses the reader and their possible bias against the series because of it&#8217;s anime look but non-Japanese origins. While the style of the writing isn&#8217;t to my personal taste, it&#8217;s competently written and informative.<\/p>\n<p>The design on the other hand, is weaksauce. This article suffers from the same problem as the APPLESEED article, only moreso. The initial double-page spread features an introductory piece that explains the series, and then continues into&#8230; a double-page spread of profiles of the main characters in the series, sidebar entries blown up to two full pages of content (six medium-length paragraphs spread out over two pages with character art). Not only is it badly designed and presented, it also breaks up the flow of the feature article something fierce. If I were the writer I&#8217;d be pretty pissed myself&#8230; unless in this instance the first double page spread WAS it&#8217;s own article, followed by another &#8220;article&#8221; profiling the characters, followed by another article interviewing the creators&#8230; In which case: yikes&#8230; editorial misfire there.<\/p>\n<p>Also, the design of the last spread is really&#8230; overthought. I don&#8217;t know if their designers can tell the difference between visually interesting and just too much. Trapped white space, too much white space&#8230; It&#8217;s all a bit&#8230; much. The choice of pullquote was kind of odd too.<\/p>\n<p><strong>Page 44: <\/strong>The next double-page spread is titled &#8220;the zen of <strong>n<\/strong>&#8221; about a video game called &#8220;n&#8221;. It&#8217;s pretty well written and I came away feeling like I knew something. It&#8217;s also important to note that the name of the thing that they&#8217;re talking about is in the title, and that the sub-header clearly explains what the article is about. This works exactly like a headline and sub-headline are supposed to work. This is important, because the xxxHolic article buried the title of the anime in the body text, and:<\/p>\n<p><strong>Page 46: <\/strong>A double page spread entitled &#8220;Viva la Revolution!&#8221; with no sub-headline, and an article that starts off with an icon that says SPOILER ALERT! So if you were just browsing this issue you would see an article about what looks like an anime (but given the nature of contemporary pop-culture, something that <em>looks<\/em> like anime could actually be anything, a video game or manga or movie or whatever) called &#8220;Viva la Revolution&#8221; and you can only read about it if you want the series&#8217; plot twists spoiled for you. <em>Weak<\/em>.<\/p>\n<p>Except that the feature is actually on an anime series called &#8220;Code Geass: Lelouch of the Revolution&#8221;, and that is not mentioned until the second paragraph of body text. Even the &#8220;Vitals&#8221; box doesn&#8217;t mention that this is an anime, or that it&#8217;s a tv series versus a movie or anime. Or it&#8217;s name.<\/p>\n<p>The feature itself is well-written enough (although they have buried the lead in a rookie mistake). The sidebars are informative too, explaining what a &#8220;Geass&#8221; is. Still no &#8220;End Sign&#8221; anywhere in site, so when I flipped to the next page I was expecting more <em>Code Geass<\/em> info, and instead got:<\/p>\n<p><strong>Page 50: <\/strong>A feature article on the new &#8220;Terminator&#8221; television series. It&#8217;s a fun little comparisson between the timelines of the various Terminator films and the new TV series, and how none of it really &#8220;works&#8221;. Fanboyish, sure, but <em>exactly the sort of article I assumed I would get from this magazine<\/em>. My only complaint is that the article starts off with a quote that isn&#8217;t actually quoting anything, which the authors describe as a &#8220;common refrain.&#8221; But if it was that common, source the quote, and if not, it&#8217;s easy enough to re-write the opening.<\/p>\n<p><strong>Page 54: <\/strong>Double page spread of the new <em>Honey &#038; Clover<\/em> live action film by Viz. The design is a little overly-ambitious again, and doesn&#8217;t quite come off, but it&#8217;s alright.<\/p>\n<p><strong>Page 56: <\/strong>This is sort of a strange one. This spread is designed to look like a feature on &#8220;The Tin Man&#8221; (though again, it doesn&#8217;t mention that in the headline or sub-header). Except the &#8220;feature&#8221; is three paragraphs. And the &#8220;sidebar&#8221; is an interview with one of the characters that runs 2\/3s of a page.<\/p>\n<p><strong>I think it&#8217;s fairly safe to say at this point that the design and content are just poorly integrated across the magazine.<\/strong><\/p>\n<p>The interview itself is kind of sad, the interviewer asks if &#8220;The Wizard of Oz is as huge in Canada as it is here?&#8221; which is&#8230; are you kidding me? There&#8217;s also a question where the interviewer can&#8217;t seem to tell the difference between an actor and the character the actor plays, and the interview subject is kind of like &#8220;Are you kidding me?&#8221;. Both the reader and the interview subject being incredulous at the questions of the interviewer is a poor recipe for success.<\/p>\n<p><strong>Page 59: <\/strong>The beginning of the promised cover feature, &#8220;LIST:&#8221;. It&#8217;s important to note that LIST: is the only section in the entire magazine that gets an introduction. I am glad that they bothered to explain that this is their reviews section, though they take great, great pains to let us know that they&#8217;re not the final arbiters of taste, and that their opinions are only their opinions, and <em>please keep advertising with us if we don&#8217;t like your comic\/game\/anime\/movie\/book<\/em>. You think I&#8217;m probably just being mean at this point, but seriously, this is in the body of the text:<\/p>\n<blockquote><p>&#8220;There&#8217;s no point in trying to stay abreast with<em> everything<\/em> coming out. It&#8217;s impossible. And more to the point, it&#8217;s impossible to pretend that one magazine can be your ultimate, infallible resource for everything cool under the sun. We may be fancy-pants salaried editors, but printing a magazine doesn&#8217;t instantly make us the Wizard of Oz, dictating to you what&#8217;s cool and what&#8217;s ridiculous&#8211;the Internet pulled the curtain on that ruse years ago. &#8230; Every month we&#8217;ll sit around a table&#8230; and draw up a list of the ten new things that we like the most.&#8221; &#8211;<strong> PiQ Magazine #1<\/strong><\/p><\/blockquote>\n<p>So there you go, their review section is comprised of 10 things that they really liked, and even then if you don&#8217;t like their opinion, they&#8217;re very sorry. This is, seriously, followed up by their review guidelines:<\/p>\n<blockquote><p>&#8220;<strong>PiQ&#8217;s Rating System<\/strong>. If we use words like &#8220;neat,&#8221; &#8220;engaging&#8221; and &#8220;spanklicious&#8221; in our reviews, that means we liked it. If you see terms like &#8220;nasty,&#8221; &#8220;boring&#8221; or &#8220;They raped my childhood!!!&#8221;, that means we didn&#8217;t like it. Our reviews are our opinions&#8211;we&#8217;re here to tell you what <em>we<\/em> like, not what <em>you<\/em> are going to like. Keep that in mind as you have fun reading about neat stuff. (If you like numbers, we hear Will Shortz has a delightful selection of sudoku books out now.)&#8221;<\/p><\/blockquote>\n<p>Dude. <em>Dude<\/em>. Points for doing away with a numeric rating system, but that&#8217;s just sad. Anime fans are &#8216;passionate&#8217; and all but that doesn&#8217;t even sound like you&#8217;re standing behind the opinions you&#8217;re expressing, even though you&#8217;ve already said that you&#8217;re only going to be talking about things you like! <u><em>Weak<\/em><\/u>.<\/p>\n<p>Also, &#8220;spanklicious&#8221; would seem to be the exact sort of made-up word that the editor promised on page 2 that they would not use&#8230; Three cheers for a consistent vision across the magazine&#8230;<\/p>\n<p>Oh, and then there&#8217;s this, also from the introduction to the LIST section:<\/p>\n<blockquote><p>&#8220;Anime, video game, TV show, book, manga, comic&#8230; in a way the format doesn&#8217;t matter as much as it used to, because you and I, we&#8217;re interested in <em>all<\/em> of it.&#8221; &#8211; <strong>PiQ Magazine<\/strong>.<\/p><\/blockquote>\n<p>I&#8217;m sorry, guys, you&#8217;re just wrong. I agree that your readership likely has a wide variety of interests that generally fall under the banner of &#8220;nerd stuff,&#8221; but that&#8217;s no excuse for just slapping content onto the page, or making no effort to be clear about what you&#8217;re actually reviewing (seriously, the lack of categorization on the pages themselves is almost pathological).<\/p>\n<p><strong>Point blank:<\/strong> The PiQ editorial ideology is out to lunch. Do you want to know why? It&#8217;s because Otaku may like lots of different things, but they&#8217;re obsessive-compulsive about the organization of those things. I know I am. I know my customers are. I know the internet has wide-ranging fights about the exact definitions of terminology related to their hobby\/lifestyle, and how individual items within that hobby should be classified. This is all fact. Actually, I&#8217;m going to enter the following into evidence; it&#8217;s an interview I just conducted with one of our better customers and a friend of mine. Enjoy.<\/p>\n<p style=\"margin-left: 40px; font-weight: bold\">Interview with an Otaku<br \/>\n<span style=\"font-style: italic; font-weight: normal\">Christopher Butcher interviews Derek Halliday, admitted multi-faceted Otaku and squarely in the middle of the 18-34 year old demographic for PiQ. Derek can be found on the internet at <a target=\"_blank\" style=\"font-weight: bold\" href=\"http:\/\/halliday.livejournal.com\/\">http:\/\/halliday.livejournal.com\/<\/a><\/span><\/p>\n<p style=\"margin-left: 40px\"><span style=\"font-weight: bold\">Comics212: Did you collect NewtypeUSA when it was coming out?<\/span><\/p>\n<p style=\"margin-left: 40px\">Derek: I didn&#8217;t really collect Newtype, but I would pick up issues where they had stuff I wanted to see in it. It was alright. It&#8217;s basically exactly like the Japanese Newtype, but more about what&#8217;s coming out here.<\/p>\n<p style=\"margin-left: 40px\"><span style=\"font-weight: bold\" \/><\/p>\n<p style=\"margin-left: 40px\"><span style=\"font-weight: bold\">What did you think of PiQ?<\/span><\/p>\n<p style=\"margin-left: 40px\">I started flipping through it, and became bored almost immediately.<\/p>\n<div style=\"margin-left: 40px\"><span style=\"font-weight: bold\" \/><\/div>\n<p style=\"margin-left: 40px\">I didn&#8217;t like how it was all over the place without&#8230; you know. There&#8217;s 4 articles about anime, but it&#8217;s spread throughout the book, between the comics and the video game stuff. I just felt that if there&#8217;s one thing you wanted to look at you had to jump all over the place.<\/p>\n<p style=\"margin-left: 40px; font-weight: bold\">What kind of stuff do you collect?<\/p>\n<p style=\"margin-left: 40px\">Uh&#8230; comics, anime, manga, dvds, toys, art books&#8230; Considering all of the other shit I collect I just can&#8217;t afford to collect video games anymore. But I do like them and follow them&#8230; I just can&#8217;t keep up with it all.<\/p>\n<p style=\"margin-left: 40px\"><span style=\"font-weight: bold\">Do you organize them or do you just sort of keep everything together?<\/span><\/p>\n<p style=\"margin-left: 40px\">I put all my American comics together, and then they&#8217;re sorted by which company they&#8217;re from. All of my manga is organised by title or artist, and my anime is all together.<\/p>\n<p style=\"font-weight: bold; margin-left: 40px\">But those things aren&#8217;t mixed together?<\/p>\n<p style=\"margin-left: 40px\">No.<\/p>\n<p style=\"font-weight: bold; margin-left: 40px\">Even though you collect all of them, and are interested in them.<\/p>\n<p style=\"margin-left: 40px\">Yep.<\/p>\n<p style=\"margin-left: 40px\"><span style=\"font-weight: bold\">What about your anime and your other DVD stuff, do you keep that together?<\/span><\/p>\n<p style=\"margin-left: 40px\">My anime is completely separate from my other DVDs. My TV DVDs are separate from my movies&#8230; I just like to categorize things.<\/p>\n<p style=\"margin-left: 40px\"><span style=\"font-weight: bold\">Me too, buddy.<\/span><\/p>\n<p>Thanks for participating Derek!<\/p>\n<p>So what have we learned here? Slapping down the content in your review section (not to mention throughout your magazine) all willy-nilly is not cool just because someone might conceivably buy both &#8220;Tweeny Witches&#8221; and &#8220;Patapon&#8221;. We all like all of this stuff, but we don&#8217;t just cram it all onto the same shelf in our homes or collections, and it makes for a poor reading exeprience.<br \/>\nHow could the editors of a magazine for Otaku not understand the first thing about Otaku? They&#8217;re <em>all<\/em> (hell, <em>we&#8217;re <\/em>all) <strong>obsessive compulsives<\/strong>.<\/p>\n<p>Alright.<\/p>\n<p>Moving on.<\/p>\n<p>The review section is fairly well written, though a little bland and as worried, nearly uniformly positive. Any problems with any of the featured items are quickly contextualized, and most of the reviews are mostly plot recap anyway. It&#8217;s pretty much the definition of contemporary reviewing, and perhaps it&#8217;s just unfair of me to hope for something more. Standout reviews include <em>The Ten-Cent Plague<\/em> by Ellen Wernecke and Apollo Justice: Ace Attorney by Kevin Gifford, which offer rounder views of their subjects and deeper insight into their histories and their cultural context.<\/p>\n<p><strong>Page 79: <\/strong>This spread introduces a new section, &#8220;LINK&#8221;, with the letter column. It&#8217;s called &#8220;The Whine and Cheese Party&#8221; and I can&#8217;t tell if that&#8217;s clever or insulting. They take the curious task of having the guy who answers the letters introduce himself, meaning that it is not the PiQ editorial staff who is responding, but one specific guy at the magazine. Perhaps it&#8217;s cynical of me to assume that they will hang him out to dry at one point, but considering how reticent they are to weigh in on anything and that this guy comes off as fairly combatative (he describes anyone who complains in a letter as a &#8220;player hater&#8221;). I guess that it&#8217;s okay to have a vocal opinion about your readership, they aren&#8217;t buying ads [cheap shot]. From a design perspective, there&#8217;s not enough difference between the text of the letters and the text of the responses, which is an easy-enough fix, if they decide to fix it.<\/p>\n<p><strong>Page 80: <\/strong>A feature on LARPing (Live Action Role Playing) runs for four pages here&#8230; I think LINK is all about fandom, rather than about the things that fandom concerns. Yay! I figured out what one of their sections means! Three cheers for me. The feature is good enough I suppose, although I really can&#8217;t help but chuckle a little at the huge picture of &#8220;menacing&#8221; men and women pretending be vampires. I&#8217;m sorry, I really am, I shouldn&#8217;t laugh.<\/p>\n<p><strong>Page 84:<\/strong> A review of a an anime convention with lots of cosplay photos. Alright.<\/p>\n<p><strong>Page 86: <\/strong>A listing of upcoming conventions organized by date. Seems relatively useful, though I think I prefer listings by geography so I can figure out what&#8217;s in my general area, rather than simply what&#8217;s next weekend&#8230; still, hardcore fans will certainly travel to the big shows so maybe this suits the target demographic?<\/p>\n<p><strong>Page 90: <\/strong>The next section of the magazine is MONITOR, which I take to mean &#8220;news&#8221; and maybe something with an opinion, which is welcome.<\/p>\n<p>This section starts off with an article entitled &#8220;<strong>Is Anime Dead?<\/strong>&#8221; which explores the trials and tribulations of the anime industry over the past few years. The article is actually a collection of essays by notable anime industry figures, and offers a variety of viewpoints on what the problems are, what&#8217;s causing them, and what might fix them. It&#8217;s actually really well done, an excellent piece of discussion, and the strongest piece in the whole magazine. It&#8217;s even sort of conceptually neat, asking the question as the magazine launches from the ashes of an anime dedicated magazine.<\/p>\n<p>I&#8217;m kind of annoyed that no one in editorial or on staff comments or writes for the article though. It seems to me to be the same problem that pervades the rest of the magazine, a lack of opinion or ideology. I&#8217;m glad they&#8217;re at least presenting a platform for opinion this issue, I hope that continues.<\/p>\n<p>Oh: Best part of this piece was a list of the top 10 best selling anime DVDs in Japan for 2007: Four of the top 10 discs were Western animation, including <em>Ratatouille, Shrek 3, Cars, <\/em>and &#8220;<em>Leroy and Stitch<\/em>&#8221; which I thought was &#8220;Lilo and Stitch&#8221; but maybe there was a translation error? Anyway. It&#8217;s a nice sort of kidney-punch driving home the fact that anime is having a tough go of things everywhere, not just in North America.<\/p>\n<p>Also interesting: The magazine has had a pretty aggressively anti-moe (essentially: exceptional cuteness usually found in big-eyed, young anime girls) stance considering that material was the bread &#038; butter of <em>Newtype USA<\/em>. I have to wonder if they&#8217;re really interested in retaining any of that audience at all&#8230;<\/p>\n<p><strong>Page 96: <\/strong>Monitor continues with an article on how the producers of the Naruto: Ninja Destiny&#8221; video game turn the fighting moves from the manga and anime into the moves used in the game. I&#8217;m not sure why this is in a &#8220;news&#8221; section? At any rate, even though it&#8217;s only 4 paragraphs it still could&#8217;ve used more than the 2\/3s of a page it received as several of the displayed images measure less than 1&#8243; x 1&#8243; and really aren&#8217;t designed to be shown so small.<\/p>\n<p>Also on this page are two Top 10 charts seemingly chosen at Random, the &#8220;Top 10 Selling Manga&#8221; (but from Japan?) and &#8220;The Top 10 Hentai DVD Names&#8221; which is funny, but racier than the rest of the content in the magazine. I&#8217;d actually prefer more lists like this in a magazine, they&#8217;re good way to get actual content and information across.<\/p>\n<p><strong>Page 98-99: <\/strong>This double page spread features 4 short articles of varying quality. The most disappointing is the short article entitled &#8220;Asian Invasion&#8221; on &#8220;The finest in film from Japan, China, Korea, and beyond&#8221;. All well and good, but the article again featured no info graphics at all, and therefore had no information at all on any of the dvds it was covering! Release, format, price, extra features, anything&#8230; the whole article takes on the tone of a conversation between two friends, and not a piece of formal writing. &#8220;Hey, you know what&#8217;s good? <em>Zebraman<\/em>. It&#8217;s totally not like Takeshi Miike&#8217;s other films. If you ever see it around you should get it.&#8221; Thanks man, that&#8217;s really informative!<\/p>\n<p>&#8220;The Line Between Camp and Crap&#8221; is an interview with several of the creators of &#8220;Mystery Science Theatre 3000&#8221; promoting their new project &#8220;Cinematic Titanic&#8221; by talking about crap films. It was pretty fun, but the design is weak again, much like in the letter columns, with no easy visual differentiation between the questions and answers. The whole purpose of design is to make things both attractive and clear, it&#8217;s a pretty basic concept, and it&#8217;s not really present anywhere in the magazine.<\/p>\n<p>&#8220;Signal to Noise&#8221; is, apparently, a CD review section. Why this was not included in the review section is beyond me.<\/p>\n<p>&#8220;Don&#8217;t Smurf Me Bro&#8221; is an article on the anniversary of The Smurfs. It&#8217;s just weird, there&#8217;s no other way to explain it. It&#8217;s like 5 random thoughts about Smurfs, including an awkwardly quoted section from <em>The Venture Bros.<\/em><\/p>\n<p><strong>Page 100: <\/strong>This double page spread features a really well-written, relatively well-designed profile on a Japanese illustrator named &#8220;Symbolon.&#8221; I found it genuinely informative, and while the sub-header has an unnecessary hyphenation in his name because of a line-break, generally, it was really good. Except.<\/p>\n<p>Here, I&#8217;m going to do something that the article didn&#8217;t do: <a target=\"_blank\" href=\"http:\/\/www.symbolon.jp\/\"><strong>http:\/\/www.symbolon.jp\/<\/strong><\/a><\/p>\n<p>How do you not bother to link an artist&#8217;s personal online portfolio in a spread of their work? Is it laziness, or a really unfortunate editorial mandate not to include external links? Either way: Weaksauce.<\/p>\n<p><strong>Page 102: <\/strong>Model Citizen, an introduction to model building. It&#8217;s well done, but it&#8217;s an ultra-basic article on model building. Appropriate for a first issue I guess, but I&#8217;m not quite sure if there is an audience that wants to build Gundam models that doesn&#8217;t already know the very basics of building Gundam models.<\/p>\n<p><strong>Page 104: <\/strong>I feel like I&#8217;m only repeating myself here, but this page features a profile on a Gundam-themed cell phone that doesn&#8217;t mention price, availability, or a website link to find out more info. Seriously, guys, just go buy any magazine at all (particularly something oriented towards consumer purchasing&#8230; fashion mags are good in particular) and just teach yourself how this sort of thing is meant to be done.<\/p>\n<p><strong>Page 105: <\/strong>A feature on kewpie dolls. Cute, nice photos, same problems as previous.<\/p>\n<p><strong>Random Observation: Photos and images in PiQ don&#8217;t have captions, credits, or copyright info. Anywhere. Isn&#8217;t that a major oversight? I mean, I find it less readable personally, but isn&#8217;t there a sort of&#8230; requirement for some of this stuff?<\/strong><\/p>\n<p><strong>Page 106-109: <\/strong>I noticed the credit\/caption thing because this article was the first one to actually include captions. They&#8217;re at like 4 point, which leads me to believe they aren&#8217;t actually part of the design ideology and were sort of jammed in after the fact.<\/p>\n<p>It&#8217;s a 4 page article on the history of adventure game publisher Legend Entertainment, an early competitor to Sierra. It&#8217;s well written, designed, has great sidebars, and is ultra nerdy. Perfect article, no anime fans will care though, so again, I have no idea what the target audience for this magazine is&#8230;<\/p>\n<p><strong>Page 110: <\/strong>So there&#8217;s a feature called PIG. This is the last article in the magazine, and a bizarre note to go out on.<\/p>\n<p>At first I was mystified that a company that only exists to sell pop-culture to its readership would move away from their bread-and-butter, anime and manga, and the vertical integration that comes with it. Especially when the first issue of that new magazine runs a cover-featured story entitled &#8220;<strong>IS ANIME DEAD?<\/strong>&#8220;. But I made my peace with it, because they&#8217;re clearly trying to include their anime coverage in a larger cultural context, appeal to new audiences, and move to a format that can realistically be supported by far more advertisers. Fine.<\/p>\n<p>But the last page of the magazine is an opinion column, <em>unsigned by an author<\/em> and therefore coming on behalf of the magazine editorial staff itself, that outright insults their customer base for buying too many DVDs. Seriously. They spend the previous 109 pages actively trying to sell you things (yay advertisers!), and then run an editorial bemoaning conspicuous consumerism (our readership sucks!). Opposite a full page advertisement for an anime box set, an advertisement that is at the least a co-op advertisement by their parent company.<br \/>\nThat effectively hangs an &#8220;Under New Management&#8221; sign on the front doesn&#8217;t it? A schizophrenic one that is written in those cut-out-from-newspaper-letters, sort of a ransom note thing&#8230;<br \/>\nOf course, it&#8217;s a pretty awful and unpollished article&#8230; and honestly a completely bizarre note to go out on. Another editorial misfire in a magazine full of them.<\/p>\n<p><strong>Pages 112-128: <\/strong>A 16 page preview of <em>Crayon Shinchan<\/em> manga from CMX. I like Shin-Chan so this was a fun read, but it&#8217;s miles away from any of the manga that they had been running in <em>Newtype<\/em> and I can&#8217;t see the manga\/anime market caring. I suppose it&#8217;s for the audience of readers that are the &#8220;mainstream&#8221; and that watch Adult Swim, where the animated version appears. Probably a good move for CMX as an advertiser, but in terms of editorial content I can&#8217;t imagine that PiQ will get any mileage out of it&#8230; at all.<\/p>\n<p><strong>Conclusion:<\/strong><\/p>\n<p>Like I said in the opening, <strong>PiQ #1<\/strong> is just a weak all-around magazine. It lacks focus, it&#8217;s editorial mandate is poorly considered, the design has the building blocks of quality but doesn&#8217;t know what to do with them, and a number of persistent mistakes damage the readability and my personal enjoyment of the magazine. I think it&#8217;s one thing to say that your magazine is for men, age 18-34, but it&#8217;s another thing to actually produce a magazine for that demographic. No mentions of sex or attractive women or men are featured in the magazine at all, no libido, no opinion (except that they don&#8217;t seem to think much of their readership&#8230;). <strong>PiQ #1<\/strong> is a surprisingly bloodless affair, and if there&#8217;s one thing that their demographic is, it&#8217;s <em>PASSIONATE<\/em> (and obsessive compulsive&#8230;). How they missed the mark so far is beyond my reasoning, but miss it they did.<\/p>\n<p>Failing a spectacular improvement between issue #1 and #2, I wonder if this magazine will be long enough to find it&#8217;s footing, it&#8217;s editorial voice, and perhaps most importantly a readership that doesn&#8217;t outright <em>hate them<\/em> right now thanks to the mishandling of the transition between the former <em>NewtypeUSA<\/em> magazine and this new endeavour. I hope they do because a venue for smart writing on pop culture is a good thing, and an editorial acumen that chooses strong, smart, and most importantly <em>passionate<\/em> articles is always welcome. There&#8217;s a lot of possibility there, and articles like <em>Is Anime Dead?<\/em> hint at what could be, but they just aren&#8217;t &#8220;there&#8221; yet and probably won&#8217;t be without a concerted effort on the editorial staff&#8217;s parts.<\/p>\n<p>Good luck PiQ, you definitely need it.<\/p>\n<p>&#8211; Christopher<\/p>\n","protected":false},"excerpt":{"rendered":"<p>I think it&#8217;s important to point out that in the first issue of PiQ, the magazine calls its readership the following names: nerds, dorks, geeks, freaks, maniacs, and pervos. They seem to mean these little bon mots with affection, but it does tell you quite clearly what the editorial staff thinks of its readership. Of &hellip; <\/p>\n<p class=\"link-more\"><a href=\"https:\/\/comics212.net\/?p=1618\" class=\"more-link\">Continue reading<span class=\"screen-reader-text\"> &#8220;PiQ Issue #1: Post-Mortem&#8221;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[22,8,7,4,18],"tags":[],"class_list":["post-1618","post","type-post","status-publish","format-standard","hentry","category-anime","category-culture","category-manga","category-reviews","category-video-games"],"_links":{"self":[{"href":"https:\/\/comics212.net\/index.php?rest_route=\/wp\/v2\/posts\/1618","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/comics212.net\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/comics212.net\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/comics212.net\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/comics212.net\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=1618"}],"version-history":[{"count":0,"href":"https:\/\/comics212.net\/index.php?rest_route=\/wp\/v2\/posts\/1618\/revisions"}],"wp:attachment":[{"href":"https:\/\/comics212.net\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=1618"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/comics212.net\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=1618"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/comics212.net\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=1618"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}